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	<title>Joshua Danish &#187; virtual worlds</title>
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		<title>Virtual Worlds, 2010</title>
		<link>http://www.joshuadanish.com/2010/03/24/virtual-worlds-2010/</link>
		<comments>http://www.joshuadanish.com/2010/03/24/virtual-worlds-2010/#comments</comments>
		<pubDate>Thu, 25 Mar 2010 01:18:47 +0000</pubDate>
		<dc:creator>Joshua</dc:creator>
				<category><![CDATA[Drawing Things Together]]></category>
		<category><![CDATA[original]]></category>
		<category><![CDATA[p574]]></category>
		<category><![CDATA[Science Education (#dtg)]]></category>
		<category><![CDATA[technology (#dtg)]]></category>
		<category><![CDATA[virtual diseases]]></category>
		<category><![CDATA[virtual worlds]]></category>
		<category><![CDATA[whyville]]></category>

		<guid isPermaLink="false">http://www.joshuadanish.com/?p=707</guid>
		<description><![CDATA[This week we talked about Virtual Worlds. The content of this image is related primarily to a paper about the spread of the WhyPox outbreak in Whyville (you can see a host of Whyville-related research at http://kafai-whyville.blogspot.com). However, I think that all of the papers that we read this and in the previous unit on [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.joshuadanish.com/dtg_resources/images/virtual_worlds_2010.png"><img alt="" src="http://www.joshuadanish.com/dtg_resources/images/virtual_worlds_2010.png" class="alignnone" width="400" height="300" /></a></p>
<p>This week we talked about Virtual Worlds.  The content of this image is related primarily to a paper about the spread of the WhyPox outbreak in <a href="http://www.whyville.net" target="_blank">Whyville</a>  (you can see a host of Whyville-related research at <a href="http://kafai-whyville.blogspot.com/" target="_blank">http://kafai-whyville.blogspot.com</a>).  However, I think that all of the papers that we read this and in the previous unit on games discuss both the power of virtual experiences to situate learning, and also raise a question about how and when that learning moves out of the virtual world.</p>
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