Posts tagged: Interactive Whiteboard

Several of my projects make use of interactive whiteboards. In essence, these are normal whiteboards where a computer screen has been projected upon them, and students (or the teacher) may control the computer by either using a special stylus or using their finger on the whiteboard itself. I find that the large, shared, display makes for a powerful tool for engaging groups of students’ in some form of inquiry.

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Danish, J. A., Peppler, K., Phelps, D., & Washington, D. (2011). Life in the Hive: Supporting Inquiry into Complexity Within the Zone of Proximal Development. Journal of Science Education and Technology.

Abstract…

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Enyedy, N., Danish, J. A., Delacruz, G., Kumar, M., & Gentile, S. (2011). Play and Augmented Reality in Learning Physics: The SPASES Project. In G. S. Hans Spada, Naomi Miyake, Nancy Law (Ed.), Connecting Computer-Supported Collaborative Learning to Policy and Practice: CSCL2011 Conference Proceedings. Volume I — Long Papers (pp. 216-223). Hong Kong, China: International Society of the Learning Sciences.

Award Recipient: This paper received the award for the Best Design Paper at CSCL 2011!

Abstract…

Danish, J. A., Peppler, K., & Phelps, D. (2011). BeeSign: Designing to Support Mediated Group Inquiry of Complex Science by Early Elementary Students. Paper presented at the Annual Meeting of the American Educational Research Association, New Orleans, LA.

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Danish, J. A., Peppler, K., & Phelps, D. (2010). BeeSign: designing to support mediated group inquiry of complex science by early elementary students. In Proceedings of the 9th International Conference on Interaction Design and Children (pp. 182-185). Barcelona, Spain: ACM.

Abstract…

Using BeeSign 1.3


This page is intended to provide some of the basic information that you will need to use BeeSign. Most of the feaures are then relatively easy to discover by exploring the interface. However, if you would like additional instructions about the more advanced features, or information regarding how I implemented BeeSign please contact me directly.

You may also want to try BeeSign 1.3 or read more about the BeeSign Project.
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Enyedy, N., Danish, J. A., & Delacruz, G. (2010). Play and Augmented Reality in Learning Physics: The SPASES project. Paper presented at the annual meeting of the American Educational Research Association.

Artifact: BeeSign


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BeeSign is a computer simulation designed to help young students observe the behavior of honeybees as they collect nectar and experiment with the result of changing either the behavior of the bees or the environment in which the hive is located. BeeSign was designed to be used on a smartboard with students and a teacher gathered around it to make predictions, observe the bees, and discuss the outcomes.
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On choosing an interactive whiteboard


I am currently in the process of selecting an interactive whiteboard for an upcoming research project. In my last few projects I have used both of the major interactive whiteboard brands (Smart and Mimio), each with a number of different configurations. There are several issues that may influence one’s purchasing decision such as cost, space or existing room configurations, projector availability, etc.  However, I have realized that my criteria for an interactive whiteboard are, out of necessity, quite different from those of a typical classroom teacher, so I figured I would mention some of them.

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