Posts tagged: Augmented Reality

Augmented Reality refers to a technology which uses computers and computer vision to overlay information (graphics, facts, texts, etc.) onto a picture of video of something that the computer can see. In my projects, this tends to mean that we are having students act out important science concepts while at the same time showing them a display where meaningful symbols have been added to the video of them acting out. For example, a student pretending to be a marble might see the actual marble floating over them along with arrows to represent the forces that were ‘applied’ to them as they moved across the classroom.

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Enyedy, N., Danish, J. A., Delacruz, G., Kumar, M., & Gentile, S. (2011). Play and Augmented Reality in Learning Physics: The SPASES Project. In G. S. Hans Spada, Naomi Miyake, Nancy Law (Ed.), Connecting Computer-Supported Collaborative Learning to Policy and Practice: CSCL2011 Conference Proceedings. Volume I — Long Papers (pp. 216-223). Hong Kong, China: International Society of the Learning Sciences.

Award Recipient: This paper received the award for the Best Design Paper at CSCL 2011!

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